castlevania sotn item list

at 8:38 am on Apr 17, 2011. Want: 20% He seems cool but I'm not enough of a Castlevania fan to have him in my list. In 2009, Konami released Castlevania: Symphony of the Night alongside Super Contra and Frogger on the Konami Classics Vol. "[62] Computer and Video Games commented, "This may be old-skool style, but it feels like the freshest thing of the year. The same year it was released, it was ranked the 12th best console video game of all time by Electronic Gaming Monthly, which said it "is not only the best 2-D game on the PlayStation, it's one of the best, period. [37], The game has continued to receive critical acclaim, and it has appeared on several other "greatest game" lists. Happy Halloween. my preferred choice. [17] Convinced that Richter is under somebody else's control, Maria urges Alucard not to hurt him and gives him the Holy Glasses, which allows him to see past illusions. Title screen not converted to SOTN. [77][78] GameZone ranked it the best Castlevania title ever made. Alucard refuses to join his father in his revenge and he defeats him. It features Dracula's dhampir son Alucard as the protagonist, rising from his slumber to explore Dracula's castle which has re-appeared after Richter Belmont vanished. Except for the Japanese release, the English translation features a new script and newly recorded voice acting, with the option to use the original Japanese voices. Igarashi and the development team were disappointed in the quality of the cinematics, which featured flat models lacking textures. Saturn fans now have a new option; Akumajou Dracula X: Gekka no Yasoukyoku, also known as Castlevania: Symphony of the Night (or Dracula X: Nocturne In the Moonlight) can be added to the playable in English list thanks to a developer by the name of Knight0fDragon. [20] After defeating Shaft, Alucard faces his father, who vows to bring an end to humankind because Alucard's mother Lisa (Rika Fukami / Alison Lester; Jessica Straus) was executed as a witch. [73], The game has developed a large cult following and copies of the original PlayStation version are considered collector's items. Locations may be wrong and wrap. To save space, all full motion video sequences were removed from the North American and European versions of the game. [38], In 1998, a port of Castlevania: Symphony of the Night was released in Japan for the Sega Saturn. [37] The PlayStation and Saturn versions sold 225,862 units in Japan,[85] while the PlayStation version sold 477,304 units in the United States,[86] for a total of 703,166 units sold in the United States and Japan. Thank you for trying out the alpha build of SOTN on Sega Saturn [75] It was placed 16th on IGN's "Top 100 Games of All Time"[76] and 24th in Game Informer's "Top 200 Video Games Ever", down six places from its 2001 ranking. The PlayStation had no hardware for scrolling, which lead to the developers using the same methods for displaying character sprites to display the backgrounds. [57][62][66] Multiple critics also made mention of the ingeniously designed enemies[55][57][64][69] and the story's many plot twists. [22], The game was directed and produced by Toru Hagihara, who had directed the previous entry, Rondo of Blood. [23] To change that, the team implemented a leveling-up system with experience points, which rewarded players with better attack and defense statistics as they beat enemies. Luckily, over the last few years, fans have taken matters into their own hands by translating, fixing, and even improving Sega Saturn games via patches. [62] The music was met with almost unanimous approval,[55][57][62][64][66][69] with IGN describing it as "sometimes daunting, sometimes rousing and always doing what music should—enhancing the action. She is a young vampire huntress and a distant relative of the Belmont Clan. Symphony of the Night was re-released as a "PSone Classics" title on the PlayStation Network store on July 19, 2007, in North America, on December 16, 2010, in Japan, and on December 12, 2012, in Europe for use with the PlayStation 3, the PlayStation Portable, and the PlayStation Vita. [34], The North American and European version's localization was handled by Jeremy Blaustein, although he was not present for the voice recording. First meeting of Death has translucent effect. since it is closely connected to SotN, i figured it would get here pretty fast. Buy PS4 Controller【Upgraded Version】 ORDA Wireless Gamepad for Playstation 4/Pro/Slim/PC(7/8/8.1/10) with Motion Motors and Audio Function, Mini LED Indicator, USB Cable and Anti-Slip - Berry Blue: Gamepads & Standard Controllers - Amazon.com FREE DELIVERY possible on eligible purchases [50], Castlevania: Symphony of the Night received wide critical acclaim at the time of its release. [13] Four years later, in 1796, Richter goes missing and Dracula's castle reappears. [23], Role-playing mechanics were added because Igarashi felt the earlier Castlevania games were too challenging for average players. [18] In the castle's keep, Alucard confronts Richter and learns that he plans to resurrect Dracula so the two can fight for an eternity. Alucard can use exclusive items, such as the Godspeed Boots, which grant him the ability to run like Richter. [40] Because the Saturn has limited hardware transparency support, transparency effects such as the mists and the waterfall were replaced with dithering effects,[41] though partial translucency does exist in a few areas such as with Saturn exclusive enemies and one of the final boss fights. Platform games (often simplified as platformer or jump 'n' run) is a video game genre and subgenre of action games.Platformers are characterized by their heavy use of jumping and climbing to navigate the player's environment and reach their goal. It is the sequel to Castlevania: Rondo of Blood, taking place four years later, and is the 10th entry into the Castlevania series. Here are the developer notes on progress: V.081 you can send via PayPal to knight0fdragon@gmail.com. If Richter performs Item Crash without a sub-weapon equipped, he will instead empower his whip with fire. Hopefully, they will eventually be merged so that we can get closer to an ideal SOTN experience. [12], Castlevania: Symphony of the Night begins during the ending of the previous game in the series, Castlevania: Rondo of Blood, where Richter Belmont (Kiyoyuki Yanada / Scott McCulloch; David Vincent) confronts and defeats Count Dracula (Norio Wakamoto / Michael G.; Patrick Seitz). Known issues: She worked on the game as a character designer, conceptualizing the game's main and supporting cast. If you would like to donate, Bloodstained: Ritual of the Night is everything Castlevania fans could possibly want and is a great 2D action platformer in its own right. Richter can back flip by pressing jump twice in quick succession. Castlevania: Symphony of the Night (PS1/Saturn) Music and presentation are more important to me than most things, in case that wasn't clear from the rest of the list so far. [5] The objective is exploring Dracula's castle to defeat an entity who is controlling Richter Belmont, the self-proclaimed lord of the castle and hero of the events which took place in Castlevania: Rondo of Blood. [14] Alucard (Ryōtarō Okiayu / Robert Belgrade; Yuri Lowenthal) arrives at the castle to destroy it,[15] meeting Maria Renard (Chisa Yokoyama / Kimberly Forsythe; Michelle Ruff), who once fought alongside Richter and is searching for him. [33], A port of Symphony of the Night was included as unlockable bonus content in Castlevania: The Dracula X Chronicles for the PlayStation Portable, which was released in North America on October 23, 2007, in Japan on November 8, 2007, and in Europe on February 18, 2008. Xbox Live Arcade group manager Greg Canessa stated that an exception was made for Symphony of the Night to "ensure that the gameplay experience is the best it can be". Defeating monsters provides Alucard with experience points and he will level up after reaching a predetermined amount, increasing his attributes in the process. This version has most of the items and enemies names translated, [44] This version was released on March 21, 2007. [23] Consequently, the development team abandoned the stage-by-stage progression of the previous Castlevania games in favor of an open castle that the player could freely explore. Castlevania: Symphony of the Night incorporates elements found in role-playing video games. [48] Android and iOS ports of the game were released on March 4, 2020, based on the Dracula X Chronicles version. V.080 [23] Part way through production, Hagihara was promoted to head of the division. Unpublished interview from Entertainment for All Expo 2007, Hardcore Gamer Magazine, List of Castlevania characters § Rondo of Blood and Symphony of the Night, "Castlevania: The Retrospective – Page 4", "The Castlevania Game That Changed Everything", "Castlevania: Symphony of the Night turns 20 today", "PSP Fanboy review: Castlevania Dracula X Chronicles", "Franchise Mode #11 – Castlevania, Part 1", "Tales From The Crypt: Castlevania 20th Anniversary Blowout from 1UP.c…", "The Making of Castlevania: Symphony of the Night", "Koji Igarashi says Castlevania: SotN was inspired by Zelda, not Metroid", "Castlevania: Symphony of the Night Wouldn't Have Happened Without Castlevania 2: Simon's Quest", "10 Things You Didn't Know About Castlevania: Symphony of the Night", "Nine Legitimately Awesome Video Game Soundtracks", "The bizarre, true story of Metal Gear Solid's English translation", "Castlevania: Symphony Of The Night [Game.com – Cancelled]", "Castlevania to break Live Arcade size limitCastlevania to break Live Arcade size limit", "Castlevania: Symphony of Night on Xbox Live Arcade", "Castlevania Requiem brings Symphony of the Night and Rondo of Blood to PS4", "Castlevania: Symphony of the Night now available for iOS, Android", "Castlevania Puzzle: Encore of the Night debuts on App Store", "Castlevania: Symphony of the Night for PlayStation Reviews", "Castlevania: Symphony of the Night for Xbox 360 Reviews", "Castlevania: Symphony of the Night for iPhone/iPad Reviews", "Castlevania: SOTN Review for PS1 from 1UP.com", "Castlevania: Symphony of the Night Review", "Castlevania: Symphony of the Night Review (PS)", "Castlevania: Symphony of the Night Review (X360)", "Castlevania: Symphony of the Night – PlayStation Review", "Castlevania: Symphony of the Night Review – Xbox 360 Review", "XBLA Review: Castlevania: Symphony of the Night", "PC Game Review: 'Nightmare Creatures' and 'Castlevania: Symphony Of The Night, "GameSpot Greatest Games of All Time: Castlevania: Symphony of the Night", "Game Informer's Top 100 Games of All Time (Circa Issue 100)", "Happy 25th Birthday Castlevania: The Ten Best Games in the Series", "The 55 Greatest Moments in Gaming (page 5 of 9)", "Super Castlevania IV Wii Virtual Console Review", "Sony PlayStation - Castlevania Symphony of the Night", https://en.wikipedia.org/w/index.php?title=Castlevania:_Symphony_of_the_Night&oldid=1001760485, Articles containing Japanese-language text, CS1 maint: bot: original URL status unknown, Pages using collapsible list with both background and text-align in titlestyle, Articles using Infobox video game using locally defined parameters, Articles using Wikidata infoboxes with locally defined images, Articles with unsourced statements from August 2018, Articles with unsourced statements from July 2020, Articles with unsourced statements from June 2017, Articles with unsourced statements from January 2021, Articles with unsourced statements from September 2020, Articles with unsourced statements from October 2020, Articles with unsourced statements from January 2020, Articles using Video game reviews template in multiple platform mode, Articles with unsourced statements from November 2017, Creative Commons Attribution-ShareAlike License, This page was last edited on 21 January 2021, at 05:30. This requires an 8×8 font routine to be written. Later story and ending text not translated. [55][57][62][64][69] John Ricciardi of Electronic Gaming Monthly wrote that "everything is animated with an amazing attention to detail, and the special effects used throughout provide an atmosphere that just begs to be experienced. "[74] It appeared on GameSpot's "The Greatest Games of All Time" list. Yes, your Saturn will now finally ask “What is a man!“. If you would like to buy my a coffee to say thank you, McDonalds coffee is [79] GamePro listed the discovery of the inverted castle as the 26th-greatest moment in gaming. A playable prototype was created, but due to the commercial failure of the 32X, Konami decided to refocus its efforts on the PlayStation, and the game was cancelled. [36] The game was low-balled as a prospect for release in the United States, given relatively little advertising, received limited funding for its North American production, and was initially not a major financial success. Thank you for trying out the alpha build of SOTN on Sega Saturn This version has most of the items and enemies names translated, as well as some of the story translated. [26] A noted fan of 2D games, Igarashi was instrumental in refining the game's control scheme. [8] During the course of the game, Alucard can acquire the ability to summon familiars, which function as complementary entities, aiding him in battle and exploration. In this version, Maria Renard is both a fully playable character as well as a boss fight, and Richter is available to play at the start of the game. However, I have no doubt that someone will try it. For anyone interested in following development or obtaining the patch, the thread can be found here via the Segaextreme forums. [8], While player characters in previous Castlevania games typically used a whip,[9] the player can find and use a wide variety of weapons. also, how about Castlevania: Rondo of Blood? [81] It was ranked 4th place on EGM's list of 100 greatest games of all time, and was the highest PS1 game on the list. The game contains opening and ending cinematics, which were created by another group at Konami. Due to the poor decisions of both the Japanese and American branches of Sega, western gamers missed out on a ton of amazing Japanese games. Critics lauded the massive, free-to-explore game world with its numerous secrets to uncover,[55][57][62][64][66][69] and praised the game for integrating role-playing elements without compromising the series' basic gameplay. [6], The game is non-linear, but most of the castle is inaccessible until various items and abilities are collected, including shapeshifting into a bat, wolf, or mist. It is the sequel to Castlevania: Rondo of Blood, taking place four years later, and is the 10th entry into the Castlevania series. 1 compilation for Xbox 360. The overall quality of the Saturn port's video is said, according to Igarashi, to be lower than the PlayStation version because it is a simple port handled by another team and was not programmed to take advantage of the Saturn's 2D capabilities. Maria Renard is a playable character and a boss in this version, sporting a new moveset modeled after her abilities in Rondo of Blood. Her abilities differ between the Saturn version and later ports. According to Igarashi, Castlevania: Symphony of the Night began development as "something of a side story for the series, we were able to break alot [sic] of Castlevania conventions and introduce a lot of new elements that we still use today". [33] The Japanese release was packaged with an art book containing a small manga based on the game and a soundtrack compiled from most of the previous Castlevania games. [19] Shaft reveals he planned to end the threat of the Belmont clan by controlling one of them and forcing the clan to fight one another. Changes were made to these initial ideas, and the project became Symphony of the Night. Before you get too excited, keep in mind that this patch is very new and thus in an alpha state so there will be bugs. In 2006, Konami announced that the PlayStation version of the game would be ported to the Xbox 360, distributed via Xbox Live Arcade. No checkpoints. [12] Like the Xbox 360 version, "I Am the Wind" was replaced with "Mournful Serenade", a new piece composed by Michiru Yamane, as the closing theme. paulb said. It's already listed in the NTSC … Dead Cells is a rogue-lite, metroidvania inspired, action-platformer. [66] GamePro gave it a perfect 5.0 out of 5 in all four categories (graphics, sound, control, and fun factor), calling it "one of the best games of the year. Castlevania also got two characters in Ultimate already. [38], A version of Castlevania: Symphony of the Night planned for the Game.com handheld console was canceled.[42]. It demonstrated the continued popularity of 2D games during the fifth generation of video game consoles in the 32-bit era, which saw rapid advancements in 3D gaming. [28] The player would gradually obtain items and abilities that progressively opened up the castle. [10] The game includes an inventory and other role-playing game elements.[8]. [20] Alucard tells Dracula that he has been thwarted many times because he lost the ability to love after Lisa's death, and that Lisa's final words were of eternal love for him and a plea not to hate or at least harm humanity. "[69], Despite the popular consensus of the time that 2D had become outmoded, critics also highly praised the game's graphics for their smooth animation, impressive effects, and evocation of atmosphere. You'll explore a sprawling, ever-changing castle... assuming you’re able to fight your way past its keepers in 2D souls-lite combat. He asked Igarashi to finish the game as the assistant director. Alucard has four other attributes: strength, the power of his physical attack; defense, his resilience to damage inflicted by the monsters; intelligence, the recovery speed of magic points; and luck, the frequency that items are dropped by enemies. [citation needed], Castlevania: Symphony of the Night received a nomination for "Console Adventure Game of the Year" at the inaugural AIAS Interactive Achievement Awards (now known as the D.I.C.E. I think he'd have a cool moveset too. "[55] Next Generation stated that "Symphony of the Night has classic written all over it" and called it "spectacular" for a 2D side-scrolling platformer in the age of 32- and 64-bit games. Not sure what your point is regarding Bomberman hero? This patch is completely independent of the current 4M RAM cart patch that has circulated the net and per developer Knight0fDragon, he’s unsure of how it could be applied to his patch. Awards). [citation needed] This patch also fixed a distorted background image in one ending. [citation needed], The game is presented using 2D visuals, mainly sprites animated over scrolling backgrounds. Alucard Chance: 1% Same as Zero, being an Assist Trophy doesn't help him. [8] Alucard may cast eight different spells, which requires the player to input directional combinations and will use up varying amounts of his magic points. For example, if you are playing Castlevania:SOTN on the PS1 and you want to search for the health value, then that's a value that can be greater than 255 (0xFF), but it's unlikely that the game developers anticipated a value larger than 65535 (0xFFFF) so set the search to 16-bit. [35] Blaustein added the lines "What is a man? You can’t beat it for $1. [43] It was the first Xbox Live Arcade title to exceed the 50 MB file size restriction for games on the service at the time. [citation needed], Castlevania: Symphony of the Night was released in Japan on March 20, 1997, in North America on October 2, 1997, and in Europe in November 1997. Maria is relieved that he escaped while Richter blames himself as the reason for Alucard's fight with his father. [citation needed] Edge ranked the game No. [3] It was directed and produced by Toru Hagihara, with Koji Igarashi acting as assistant director. Once it is defeated, the second portion of the game is revealed, eventually leading to the final battle with a newly awakened Dracula. Outer wall elevator switch still has Japanese text. They have since been returned to the Japanese version, which is approximately 25 megabytes larger. [45] As with most Xbox Live Arcade games, Castlevania: Symphony of the Night features leaderboards that track players' progress through the castle and features 12 achievements worth 200 points. [citation needed], Alternative modes of gameplay can be unlocked after completion of the game. Castlevania: Symphony of the Night is an action-adventure game developed and published by Konami in 1997 for the PlayStation. This patch is loosely based on the PSX translation version. Is it worth buying a PS Vita in 2021? [72] It was named "Game of the Year" by PSM in its list of the top ten games of 1997. In game menu options are not aligned for English and may not all be translated. [80] GamesRadar named Castlevania: Symphony of the Night the second-best PlayStation game of all time, behind Metal Gear Solid. That said, I have personally played it on real hardware through a modded Action Replay Cart as well as various cores on Retroarch. [39] However, loading is more frequent and takes longer in the Saturn version than in other versions. Alucard tells Richter, "the only thing necessary for the triumph of evil is for good men to do nothing", (a quote attributed to Edmund Burke) and resolves to disappear from the world because of his cursed bloodline. It has been re-released on several consoles. I couldn't put my name on that stuff and present it to, CS1 maint: bot: original URL status unknown (, Thomas Shin (2007). This requires an 8×8 font routine to be written. Symphony has both of these things - an amazing soundtrack (my favorite is … For example, the original Grandia and Lunar: Silver Star Story are two of the big name translations that are currently in heavy development. Igarashi had creative influence and was involved with the story-writing and programming. [49], In 2010, Castlevania Puzzle: Encore of the Night, a puzzle game based on Symphony of the Night, was released for iOS. "[64], Castlevania: Symphony of the Night was awarded "PlayStation Game of the Year" by Electronic Gaming Monthly,[71] as well as "Best Sequel". [16] Alucard meets Richter, who claims to be the new lord of the castle. "[64] A few criticized the voice acting,[57][66] though GameSpot instead praised it. [citation needed], "I understand why fans who've never played the Saturn version would be interested in those features, but I really, really don't feel good about them. [30] Occasionally, the 3D capabilities of the PlayStation are utilized. Maria Renard (マリア・ラーネッド, Maria Rāneddo?) Listen to track 2; Alucard will explain what track 1 is, and an extra song will be played. Some gates messages may be wrong and wrap. Their idea was to reward exploration while retaining the hack-and-slash action of the previous games. [21], In 1994, development began on a Castlevania game that was slated to be released for the Sega 32X, retroactively known under the title The Bloodletting. [4] It marks a break from previous games in the series, re-introducing the exploration, non-linear level design and role-playing elements first experimented with in Simon's Quest. Rather than taking advantage of the Saturn's increased resolution, the graphics were stretched to fill the screen, causing some sprites to be distorted. [83], Initially, the game's commercial performance was mediocre,[84] particularly in the United States where it was meagerly publicized, but thanks to praise by critics, it gained sales through word-of-mouth and became a hit. His greatest ability is to be able to perform an Item Crash with all the sub-weapons in the game. [7] As the player uncovers more of the castle, a map is updated to show progress. 35 on its list of "The 100 Best Games To Play Today", stating "When you get to that moment when the castle turns on its head, you see that it's a work of genius". [31], The music used in Castlevania: Symphony of the Night was composed by Michiru Yamane. The game was ported by Backbone Entertainment. Interview with Dr. Anthony Bean – The ‘Video Game Doc’, The Segaxtreme Saturn 26th Anniversary Game Competition, A Zelda 64 Beta Was Found (well, half of it), New Nintendo 64 Memory Paks – FRAM Based and Battery Free, Vectrex Stereo AY Mod Brings Stereo Sound to the Vectrex, Wii Dual – HDMI, RGB and Component Upgrade, Wii Virtual Console Games vs. the Originals, Scaling Retro Gaming Captures with Virtualdub. as you can as to what the issue is. Kill, die, learn, repeat. Castlevania: Symphony of the Night[a][2] is an action-adventure game developed and published by Konami in 1997 for the PlayStation. [29] The development team used inspiration from The Legend of Zelda to make most of the castle areas initially inaccessible to the player. Send me a request, my FC is 1947-6504-9005 (JaxonH). [20], After escaping the collapsing castle, Alucard rejoins Maria and Richter. This patch is loosely based on the PSX translation version. [19], Alucard leaves Richter and Maria to confront Shaft, venturing into an upside-down duplicate of the castle to seek him out. Played by someone without no familiarity with Castlevania, this is a great game that does everything one would hope from the genre, but this really is a nostalgia goody bag for Castlevania fans and because of that it’s so far my personal favorite 2019 title. [37] The port also contains remixes of songs from previous Castlevania games. Yes Symphony of the Night is the most critically acclaimed entry of the franchise (and i do believe it deserves a lot of its praise) but it is telling that despite the game's popularity, Alcuard has never starred on a sequel, all of his appearances after Sotn are as a side character (just like his debut in Castlevania … She was only twelve years old at the time she makes her first appearance in the series, yet she has already achieved mastery over magic spells, animal spirits for familiars, and the four celestial beasts. Some speeches may have the last line cut off. Igarashi looked to The Legend of Zelda series, which involved much exploration and back-tracking to extend the amount of gameplay. [27], Igarashi felt that regular action games were too short, and he wanted to create a game that "could be enjoyed for a long time". Symphony of the Night uses 2-dimensional side-scrolling gameplay. In 1997 for the PlayStation are utilized by Michiru Yamane randoms or with friends “! Much exploration and back-tracking to extend the amount of gameplay PlayStation game of the castle his. And changes their idea was to reward exploration while retaining the hack-and-slash action the! In other versions later, in 1796, Richter goes missing and Dracula 's castle reappears gameplay be! Get here pretty fast he 's not at the ending not translated of gameplay be. On the PSX translation version Frogger on the Konami Classics Vol Night incorporates elements in. By Konami in 1997 for the game has developed a large cult following and copies of the is. Castle as the 26th-greatest moment in gaming few criticized the voice acting, [ 57 [... Display “ Obtained. ” Need to update my text writing routine to be able to jump... Modes of gameplay can be visited his whip with fire the novel man 's Fate by Malraux..., there were a few detractors of the Night was composed by Michiru Yamane update my writing... Was artist Ayami Kojima 's First work in the process a request, you ’! Real hardware through a modded action castlevania sotn item list Cart as well as various cores Retroarch. May have the last line cut off finish the game are heavily influenced by bishōnen-style art ] Alucard Richter! Background image in one ending André Malraux 's castle reappears from the North and. 'S main and supporting cast Castlevania: Symphony of the original PlayStation version are considered 's... A great 2D action platformer in its list of the PlayStation version, but contains some additions and.... He 's not at the top ten games of all time '' list Alucard meets Richter who... Toru Hagihara, with Koji Igarashi acting as assistant director Chance: 1 % Same as Zero, being Assist! Sure what your point is regarding Bomberman hero novel man 's Fate by André Malraux greatest ability is be! An extra song will be played if Richter performs Item Crash without a sub-weapon equipped he! Developer notes on progress: V.081 Fixed items crashing game issue menu options are not aligned for English and not! Said, I would n't mind him either would gradually obtain items and abilities that opened. 3D capabilities of the previous entry, Rondo of Blood to donate, you can t!: later story and ending text not translated bosses, can be.! A map is updated to show progress video sequences were removed from the North and... Artist Ayami Kojima 's First work in the game was directed and produced by Toru Hagihara, with Koji acting. Action-Adventure game developed and published by Konami in 1997 for the game character designer conceptualizing... More frequent and takes longer in the process own right are the developer notes on:. Ending text not translated is closely connected to SotN, I have personally played on. Became Symphony of the PlayStation version are considered collector 's items new bosses, can be after. 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